Acting 2
Action Drafting 1
Action/Event 1
Action Points 2
Action Retrieval 1
Action Timer 1
Action Queue 1
Area Majority/Influence 17
Area Movement 1
Automatic Resource Growth 1
Betting and Bluffing 1
Bingo 1
Campaign/Battle Card Driven 2
Card Play Conflict Resolution 10
Catch the Leader 1
Chaining 2
Closed Drafting 4
Command Cards 1
Communication Limits 10
Connections 5
Contracts 7
Cooperative Game 23
Deck, Bag and Pool Building 14
Deck Construction 2
Deduction 8
Delayed Purchase 1
Dice Rolling 27
Different Worker Types 1
Enclosure 2
End Game Bonuses 19
Events 12
Follow 1
Grid Coverage 3
Grid Movement 5
Hand Management 58
Hexagon Grid 3
Hidden Roles 5
Hot Potato 12
Income 6
Increase Value of Unchosen Resources 9
Interrupts 3
Kill Steal 2
Layering 2
Legacy Game 1
Line Drawing 1
Line of Sight 1
Lose a Turn 1
Map Addition 1
Matching 1
Market 1
Memory 16
Modular Board 8
Move Through Deck 1
Movement Points 1
Multiple Maps 2
Multi-Use Cards 3
Narrative Choice/Paragraph 8
Network and Route Building 8
Once-Per-Game Abilities 4
Open Drafting 45
Paper-and-Pencil 3
Pattern Building 11
Pattern Recognition 11
Pick-up and Deliver 8
Pieces as Map 1
Player Elimination 16
Player Judge 1
Point to Point Movement 9
Programmed Movement 1
Push Your Luck 18
Race 20
Random Production 1
Real-Time 6
Resource to Move 1
Role Playing 8
Roll/Spin and Move 5
Scenario/Mission/Campaign Game 8
Score-and-Reset Game 2
Semi-Cooperative Game 2
Set Collection 43
Simulation 1
Single Loser Game 1
Simultaneous Action Selection 7
Solo/Solitaire Game 31
Speed Matching 7
Spelling 1
Stacking and Balancing 1
Static Capture 1
Storytelling 10
Square Grid 1
Sudden Death Ending 1
Tags 5
Take That 19
Targeted Clues 3
Team-Based Game 17
Tech Trees/Tech Tracks 3
Three Dimensional Movement 1
Tile Placement 31
Track Movement 5
Trading 2
Traitor Game 1
Trick-Taking 2
Tug of War 1
Turn Order: Claim Action 3
Turn Order: Progressive 7
Variable Phase Order 1
Variable Player Powers 27
Variable Set-up 17
Victory Points as a Resource 2
Voting 7
Worker Placement 2
Worker Placement with Dice Workers 1